Publications

(2026). NRGS: Neural regularization for robust 3D semantic Gaussian splatting. In ICME 2026.
(2026). High-fidelity multi-view normal integration with scale-encoded neural surface representation. Computer Graphics Forum.
(2026). BioVITA: Biological dataset, model, and benchmark for visual-textual-acoustic alignment. In CVPR 2026 (Highlight).
(2026). PlantPose: Universal plant skeleton estimation via tree-constrained graph generation. International Journal of Computer Vision.
(2026). Empirical hyperelastic modeling of textile fabrics for measuring nonlinear bending rigidity. Engineering with Computers.
(2026). Unsupervised 3D human pose estimation via conditional multi-view ancestral sampling. In FG 2026.
(2026). DP-SfM: Dual-pixel structure-from-motion without scale ambiguity. IEEE Transactions on Pattern Analysis and Machine Intelligence.
(2026). Gaussian mesh renderer for lightweight differentiable rendering. In ICASSP 2026.
(2026). AnimalCLAP: Taxonomy-aware language-audio pretraining for species recognition and trait inference. In ICASSP 2026.
(2026). Instance-wise distribution control of text-to-image diffusion models. Pattern Recognition 172(C):112614.