Don't mask out the background! Natural-light photometric stereo via illumination reconstruction
Sep 9, 2026·,
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0 min read
Taiga Hashida
Hiroaki Santo
Fumio Okura
Abstract
This paper introduces an inverse-rendering framework for natural-light, uncalibrated photometric stereo (PS) that leverages background cues captured alongside the target object. Natural-light PS (NaPS) acquires shading variations by moving or rotating the camera and object under fixed, uncontrolled illumination, such as indoor lighting, while maintaining their relative geometry. However, uncalibrated NaPS, in which the lighting conditions are unknown, remains inherently ill-posed. To tackle this challenge, we propose explicitly reconstructing the lighting environment from the image background, which is typically masked out in prior work, thereby converting uncalibrated NaPS into a tractable inverse-rendering problem. Specifically, we move and rotate the camera-object pair while keeping their relative pose fixed, and reconstruct the surrounding illumination directly from the observed background using a 3D Gaussian Splatting (3DGS) representation. We then optimize the target object’s shape and reflectance via inverse rendering under the reconstructed illumination. Experimental results demonstrate that our inverse-rendering-based approach yields more accurate estimates of both geometry and reflectance than existing learning-based PS methods, especially under realistic near-field indoor conditions.
Type
Publication
In European Conference on Computer Vision (ECCV 2026)