Publications

(2016). Addressing temporal inconsistency in indirect augmented reality. Multimedia Tools and Applications, 76(2):2671-2695.
(2015). Unifying color and texture transfer for predictive appearance manipulation. Computer Graphics Forum, 34(4):53-63.
(2015). Unifying color and texture transfer for predictive appearance manipulation. EGSR 2015.
(2015). Mixed-reality world exploration using image-based rendering. ACM Journal on Computing and Cultural Heritage, 8(2):9.
(2014). Indirect augmented reality considering real-world illumination change. In ISMAR 2014.
(2014). Aerial full spherical HDR imaging and display. Virtual Reality, 18(4):255-269.
(2014). Background estimation for a single omnidirectional image sequence captured with a moving camera. IPSJ Transactions on Computer Vision and Applications, 6:68-72.
(2014). Free-viewpoint mobile robot teleoperation interface using view-dependent geometry and texture. ITE Transactions on Media Technology and Applications, 2(1):82-93.
(2013). Mobile AR using pre-captured omnidirectional images. In MGIA 2013.
(2013). Teleoperation of mobile robots by generating augmented free-viewpoint images. In IROS 2013.